3Z: MODERN THEATRE COMMAND · WINDOWS PC

Your world.
Your command.
Your next front.

Build a city worth defending. Send a fleet across the ocean. Take the controls and see the battle for yourself. Modern strategy, ambitious world travel and hands-on exploration meet in one enormous sandbox.

Windows PC · One-time purchase · Check your local price on Microsoft Store

Newest version · Connected World

Get the latest Microsoft Store version for Windows. Build your country, command your forces and explore the world.

A player-controlled destroyer approaches a coastal city and bridge in 3Z.
Strategy from above. Action up close.Actual gameplay. Select a screenshot to see it full size.
Globalpersistent country operations and original forces
Land · Sea · Airoriginal forces, travel and arrival
Build or battlecreate, explore, exercise or conquer
Take controlvehicles, aircraft, ships and infantry

THE CONNECTED WORLD UPDATE

Think beyond the next island.

Keep your home country, your army and your plans. Choose GAMEPLAY or SATELLITE explicitly; F8 opens the world map, and the mouse wheel stays in your chosen view. Select your original forces and right-click a destination. Ground forces march across connected land or travel to a departure port and board available transport. Ships sail source-checked ocean routes. Aircraft cross borders and return to owned bases.

01 / COMMAND

Your force stays your force

Travel carries original unit identities, health and supply. Follow a journey, hold it, resume it and arrive with the force you actually sent. Country operations remain in the persistent world when you look elsewhere.

02 / ESCALATE

Choose your next war

Attacks and invasions change diplomatic relations. Plan across countries, protect your fleet and manage up to four opponent countries at a time. Global strike controls let you select a launcher and a distant target.

03 / EXPLORE

Go from map to motion

Drive mapped UK streets and motorways, explore US national highway and rail data, fly manually, enjoy passenger journeys or board a large liner. Nearby detail streams around your current view.

Detailed street coverage is concentrated in supported mapped regions. Worldwide country operations and travel do not mean every street on Earth is modelled. Ground marches use source-land corridors; naval routes respect the retained coastline.

THE COMMANDER

Build the force. Open a front.

Train troops, produce armour and aircraft, command naval groups and launch strategic strikes. Test missiles against dummy ships and tanks, place exercise opponents and try national weapon profiles.

THE BUILDER

Make a place your own.

Lay roads, motorways and rail. Connect shores with bridges, build industry and civilian docks, and develop airports and city facilities. Rail bridges support gradual approaches; damaged infrastructure can close a route until it is repaired.

THE EXPLORER

Step inside your sandbox.

Leave the command view for a car, a plane, a ship or an infantry perspective. Fly and land manually, change camera angles, walk a liner deck or enjoy the civilian side of the world you are building.

NEW DETAILS, REAL GAMEPLAY

Give your country an edge.

UK DragonFire

Build the UK-only laser station or deploy a UK destroyer with its optical director. It defends automatically within a one-mile game radius. A thin red firing trace makes interceptions easy to follow. National systems bring different choices to your force.

Connected construction

Rail bridge decks and approaches carry the actual train path. Road paint and barriers clear at joined junctions. Damage, closure and repair affect the infrastructure you built.

Detail where you see it

Enhanced graphics keep richer close-up geometry. Performance settings bound distant decoration and simulation work. Mapped parks gain layered tree silhouettes and varied ground detail without planting over transport routes.

Weapon performance is tuned for gameplay. DragonFire's in-game protection radius and interception rules are not a specification of the real system.

LOOK CLOSER

This is the game.

Actual gameplay captures, including the city and naval views selected by the developer. Open any image to explore it at full size.

Geographic data: © OpenStreetMap contributors (ODbL). Other geographic sources include Natural Earth, the US Census Bureau and modified Copernicus GLO-90; full data notices are included with the game.

No concept-art scenes or rendered marketing environments are presented as gameplay. Appearance varies with graphics settings and hardware.

Watch the trailer on Microsoft Store ↗

A CLEARER WAY TO PLAY

Select. Order. See it happen.

BUILD / HOME / ARMY

Build where you are

BUILD works in your current place. FIND OPEN BUILDING LAND helps locate room for your next project. HOME and ARMY keep your selection. Start a new world when you want a fresh country; the UK is the default.

GAMEPLAY / SATELLITE / F8

Choose your scale

Inspect a place in SATELLITE, then choose VIEW CITY IN GAMEPLAY. GAMEPLAY returns to your current region and saved camera. Wheel zoom stays in the selected view; looking elsewhere does not move your force.

LEFT / RIGHT

Fight or move

With a military unit selected, left-click an enemy to attack and right-click to move. Press A, then click the ground for attack-move; X holds position and defends. The command panel shows the selected unit's actions.

F / V

Take the controls

Enter a supported unit or vehicle, then use its on-screen bindings. Change aircraft views and look around as you fly.

AGENT ZERO

The world keeps working.

Programmatic game AI handles simulation, readiness, movement and background checks. This is a native Windows game; ordinary gameplay does not require an LLM subscription or a paid AI API.

Build, save and keep playing

Persistent country operations preserve your forces and construction. Named older worlds keep their authored terrain, while a new geographic world starts with the updated country preparation.

Enhanced and Performance graphics options give you a choice. A modern GPU is recommended for dense scenes. Older integrated graphics can struggle with large cities and busy battles.

Before you take command

Can I play without conquering countries?

Yes. Build & Explore supports city building, civilian journeys and experimenting with your world. World Conquest adds country operations and military objectives.

Where do I buy it, and what does it cost?

Microsoft Store shows the current price, supported devices, content rating and available release for your country. It is a one-time purchase.

Does every place have the same street-level detail?

No. The world connects country operations and global travel. Detailed mapped roads, buildings and local exploration are concentrated in supported source regions, with broader geographic terrain elsewhere.

Do I need an online AI service?

Ordinary gameplay uses programmatic game systems. Any separately offered optional AI helper is controlled separately; see the privacy page for its data choices.

Where can I get help?

The game support page covers controls, saved worlds and reporting an issue. Include your version and the scene where it happens.

3Z: MODERN THEATRE COMMAND

Your next story starts here.

A city to build. A coastline to defend. A whole world of plans.

Get it for Windows ↗

MORE PLACES TO PLAY

Coming soon to Steam

Microsoft Store is the place to play now. Steam release details will follow here.

Gameplay screenshot

YOUR NEXT ADVENTURE

Build. Explore. Take command.

Read the illustrated player guide for map controls, building, combat, civilian journeys and saving your own worlds.

Download the player guide (PDF)

Inside the 0.50 update

A larger authored Big World with wider seas, enlarged jungle and southern ice regions; expanded double-deck passenger cabins, revised aircraft windows and doors, crash and sinking effects, and world import/export. Choose NEW WORLD - LARGER ISLANDS for the new layout. Existing saved worlds retain their layouts.

Version 0.50 has been submitted to Microsoft. Store availability depends on rollout. Screenshots in the guide include earlier interfaces; follow the current on-screen controls.